Modeling machines, worlds & the tools that build them.
I'm Danyal Ahmad Khan Tareen, a 3D technical artist specializing in hard-surface modeling, game-ready asset production, and pipeline tools. From diesel engines and medical instruments to real-time environments and a Maya rigging toolkit.
Case studies
13 PROJECTS · IN DEPTH
CaughtPersonal short film01
RenderForgeReal-time path tracer for Maya · in development02
Forge FXSimulation engine for Maya03
Danyal Rig BuilderAuto-rigger for Maya · free on GitHub04
Sapphire FragrancesProduct visualisation & animation05
Sanrio VRAssetHub · for a Japanese client06
SHYLDMedical device & trade-show visualisation07
Drone CatsWakhra Studios08
Character VPersonal character09
Pacific P16Upwork · for a VR game10
Diesel GeneratorHard surface · personal11
Forceps & Hard DriveAsset studies12
UI / UX DesignProduct & web interfaces13
Selected Work
24 PROJECTS · 2019/26About the work
STUDIO · LHE / PKA technical artist who works where art meets engineering.
Danyal Ahmad Khan Tareen is a 3D technical artist based in Lahore, Pakistan. His work pairs mechanical precision with production discipline: hard-surface models that hold up under close inspection, and game-ready assets optimized for real-time engines.
The portfolio spans diesel engines, medical instruments, vehicles and weapons, architectural environments, and a Maya rigging toolkit built to speed up character pipelines. Across every piece, the goal is the same: believable detail, clean topology, and assets that are genuinely ready to ship.